![]() Never looked back.ĬlipStudio is in a league of its own: as you mention as well, it has some of the best immediate "drawing feel". Years ago I switched to a combination of ClipStudio and Krita for my digital drawing & painting. Many artists complain and have complained in the past, and it seems that PS hasn't kept up with the requirements for higher resolution work. I have no anwer for you, except that this has been the case with Photoshop for a long time now. But I'm a photographer, not a digital painter. So - are we all on the same page? Is this what you're seeing?ĮDIT: It should be clear that for my normal use, I'd never notice any of this, and I haven't been aware of any lag until I looked for it now. Then I downsampled the file to 2000 pixels - and got pretty identical results all over. Again, not much difference with brush size. To finally catch up, I'd say it takes about 1.5 seconds. The funny thing is that it's mostly near the end of the stroke, as it's catching up the final bit. With smoothing turned up to, say, 80%, I'm beginning to see a lag. I tried 2165 pixels and 243 pixels, and got about the same response. To my surprise, brush size doesn't seem to matter much. The best way to describe it is about a brush width behind, taking about 1/4 to 1/15 second to catch up (as a photographer, I'm pretty familiar with fractions of a second). If I paint really fast, as if I was making doodles on a piece of paper, I can make out a slight lag. Brush size is 2165 pixels, 100% opacity and flow.Īs long as I keep smoothing at a low value, 10% or so, brush response is for all practical purposes instant and real-time. That should qualify as a big file, just so that's out of the way. I just tested with a 9400 x 5250 pixel image, 3 pixel layers and 3 masked adjustment layers. It's an inherent issue with Photoshop's brush/drawing engine.īy try to pin down exactly how bad this is, and if we're all on the same page. Barring that, I would really like to make the suggestion to Photoshop's developers to please work on improving this. Now, I understand the issue existing with more complicated brushes, but for this to exist even with the most basic drawing brushes is crazy!Īny suggestions on how I can make my drawing experience as speedy as Clip Studio Paint would be very much appreciated. ![]() We all have this same complaint too, but most just deal with it as a fact of life but imo that's unacceptable. I need to work with larger files for my work and most professional artists I know need to do the same. I have done everything I can think to minimize the lag barring working at lower resolutions which is frankly not a solution. Graphics Card: GTX 1660 (latest studio drivers installed)ĭrawing Tablet: Wacom Cintiq Pro 24'' (most up-to date drivers installed)Īll programs and the OS are installed on an M2 drive which is used as my scratch drive as well (because in the year 2021 this program's autorecover still doesn't function if you change your scratch disk from the C drive.) It's the closest thing I've experienced to drawing in real time as I would with traditional media and whenever I have to go back to PS the shift in brush speed is very jarring/disappointing. ![]() ![]() I've recently switched to Clip Studio Paint for drawing and the experience is frankly night and day. No matter what the lag is though it's always incredibly annoying and detrimental to my workflow as drawing is best done when you can actively react to what your strokes are looking at and waiting for the program to catch up sort of ruins that. I've even experienced the program just straight up not drawing my strokes and undos and then "popping" them all in a couple of seconds later. The lag can vary from a slight delay in my strokes (strokes always seems to be trailing behind my brush cursor, a problem which worsens when smoothing is enabled to any degree) to several second brush slowdowns. I use photoshop a lot mostly for drawing and painting but no matter what I do I'm always waiting for the program to catch up to me. ![]()
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